@conference {1502312,
	title = {Every Team Makes Mistakes: An Initial Report on Predicting Failure in Teamwork },
	booktitle = {AAAI Workshop Learning for General Competency in Video Games (AAAI 2015)},
	year = {2015},
	address = {Texas, USA},
	abstract = {Voting among different agents is a powerful tool in
problem solving, and it has been widely applied to improve the performance in machine learning. However,
the potential of voting has been explored only in improving the ability of finding the correct answer to a
complex problem. In this paper we present a novel benefit in voting, that has not been observed before: we
show that we can use the voting patterns to assess the
performance of a team and predict their final outcome.
This prediction can be executed at any moment during
problem-solving and it is completely domain independent. We present a preliminary theoretical explanation
of why our prediction method works, where we show
that the accuracy is better for diverse teams composed
by different agents than for uniform teams made of
copies of the same agent. We also perform experiments
in the Computer Go domain, where we show that we
can obtain a high accuracy in predicting the final outcome of the games. We analyze the prediction accuracy
for 3 different teams, and we show that the prediction
works significantly better for a diverse team. Since our
approach is completely domain independent, it can be
easily applied to a variety of domains, such as the video
games in the Arcade Learning Environment.},
	author = {V. Nagarajan and L. S. Marcolino and M. Tambe}
}
