Modeling Human Adversary Decision Making in Security Games: An Initial Report (Extended Abstract)

Citation:

Thanh H. Nguyen, Amos Azaria, James Pita, Rajiv Maheswaran, Sarit Kraus, and Milind Tambe. 2013. “Modeling Human Adversary Decision Making in Security Games: An Initial Report (Extended Abstract) .” In International Conference on Autonomous Agents and Multiagent Systems (AAMAS) [SHORT PAPER].

Abstract:

Motivated by recent deployments of Stackelberg security games (SSGs), two competing approaches have emerged which either integrate models of human decision making into game-theoretic algorithms or apply robust optimization techniques that avoid adversary modeling. Recently, a robust technique (MATCH) has been shown to significantly outperform the leading modeling-based algorithms (e.g., Quantal Response (QR)) even in the presence of significant amounts of subject data. As a result, the effectiveness of using human behaviors in solving SSGs remains in question. We study this question in this paper.
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