Protecting the NECTAR of the Ganga River through Game-Theoretic Factory Inspections

Citation:

Benjamin Ford, Matthew Brown, Amulya Yadav, Amandeep Singh, Arunesh Sinha, Biplav Srivastava, Christopher Kiekintveld, and Milind Tambe. 2016. “Protecting the NECTAR of the Ganga River through Game-Theoretic Factory Inspections .” In International Conference on Practical Applications of Agents and Multi-Agent Systems (PAAMS).

Abstract:

Leather is an integral part of the world economy and a substantial income source for developing countries. Despite government regulations on leather tannery waste emissions, inspection agencies lack adequate enforcement resources, and tanneries’ toxic wastewaters wreak havoc on surrounding ecosystems and communities. Previous works in this domain stop short of generating executable solutions for inspection agencies. We introduce NECTAR - the first security game application to generate environmental compliance inspection schedules. NECTAR’s game model addresses many important real-world constraints: a lack of defender resources is alleviated via a secondary inspection type; imperfect inspections are modeled via a heterogeneous failure rate; and uncertainty, in traveling through a road network and in conducting inspections, is addressed via a Markov Decision Process. To evaluate our model, we conduct a series of simulations and analyze their policy implications.
See also: 2016